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Arceus Previous-Next Snivy

Type: Psychic/Fire Imagesxvhgghvgxsghf
Height: 1'04"
Weight: 8.8 lbs.
National Dex No.: #494

This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.

Pokemon X

When it shares the infinite energy it creates, that being's entire body will be overflowing with power.

Pokemon Y

When it shares the infinite energy it creates, that being's entire body will be overflowing with power.

Pokemon Alpha Sapphire

This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.

Pokemon Omega Ruby

When it shares the infinite energy it creates, that being's entire body will be overflowing with power.

Pokemon Black 2

When it shares the infinite energy it creates, that being's entire body will be overflowing with power.

Pokemon White 2

This Pokémon brings victory. It is said that Trainers with Victini always win, regardless of the type of encounter.

Pokemon Black

It creates an unlimited supply of energy inside its body, which it shares with those who touch it.

Pokemon White

Biology[]

Victini and the macarons

Victini is a small, rabbit-like Pokémon with large, pointed ears which form the letter V. It has large, blue eyes and a round, cream head, which is comparatively large compared to its small, cream body, while the tops of its ears, crest, and extremities are all orange. Its bulbous arms and legs are rounded to make a sort of "cuff" before ending with small, three-fingered hands and two-toed feet. It has two pointed teeth that can be seen on its upper jaw. It also has two cream winglike tails, which allows it to fly. Though timid, it is a caring Pokémon; it will fight if its friends are in danger.

Victini is said to bring victory to the Trainer that befriends it. It produces an infinite amount of energy within itself and can share it with others by touch. It can also become invisible. As shown in White—Victini and Zekrom and Black—Victini and Reshiram, it can send visions to people. It has been shown to enjoy eating macarons, although it sometimes chokes on them. In the same movie, it has also been seen near an Oran Berry bush. Victini is the only known Pokémon that can learn Searing Shot.

In the anime[]

Victini in the anime

Major appearances[]

Victini (M14)[]

Victini made its debut in White—Victini and Zekrom and Black—Victini and Reshiram. It lived inEindoak Town, where it was a friend of the King of the People of the Vale one thousand years prior to the films. In the present it was targeted by Damon in his plan to fly the Sword of the Vale back to the Kingdom of the Vale and resurrect his peoples' glory.

Other[]

A Victini appeared in the Pokemon short PK26.

Minor appearances[]

In the manga[]

Victini in Be the Best! Pokémon B+W

In the Pokémon Adventures manga[]

Victini was seen on Liberty Garden where a woman from Team Plasma attempted to catch it, but this was thwarted by Black.

In the Be the Best! Pokémon B+W manga[]

Monta owns a Victini.

Other appearances[]

Super Smash Bros. for Nintendo 3DS/Wii U[]

Victini appears as a Poké Ball Pokémon, after playing 100-Man Smash at least once. It causes fighter (and teammates, if any) who send it out gain immunity to knocback and get boost to attacks.

Trophy information[]

NAThis Psychic/Fire-type Pokémon shares the limitless energy it creates with others. In Smash Bros., Victini uses Victory Star to power up the fighter that brought it into battle. The fighter won't flinch from damage and will launch foes easier, as well as glow with power. They aren't invincible, though...

PALVictini can create an endless supply of energy and share it with others. Its Victory Star move makes the other fighter who summoned it glow with power from head to toe. As long as they're glowing, their launch ability will shoot up and they'll never flinch. That said, they're not invincible - Victini isn't a miracle-worker.

Game Locations[]

Black White
Liberty Garden (requires Liberty Pass)
Black 2 White 2
Trade, Event
X Y
Trade
Omega Ruby Alpha Sapphire
Event

In side games[]

Pokémon Mystery Dungeon

Gates to Infinity

Victini's V-Wheel in Paradise Center
Pokémon Rumble Blast Beginner's Park

Tower: World Axle - B2F*
Field: Sun-Dappled Bank*

In events[]

BW Eind Victini Japanese Japan 50 April 16 to August 31, 2011
BW Movie 14 Victini English Wi-Fi 50 December 3, 2011 to January 14, 2012;

June 12 to 26, 2012

BW Eind Victini Korean South Korea 50 December 15 to 31, 2011
BW Movie 14 Victini German Wi-Fi 50 April 10 to 30, 2012
BW Movie 14 Victini Italian Wi-Fi 50 April 10 to 30, 2012
BW Movie 14 Victini Spanish Wi-Fi 50 April 10 to 30, 2012
BW Movie 14 Victini French Wi-Fi 50 June 1 to 30, 2012
BWB2W2 Pokémon Center Tohoku Victini Japanese Japan 100 November 25, 2012 to January 6, 2013
ORAS Pokémon Scrap Victini Japanese region Online 15 December 1, 2014 to April 30, 2015

Type effectiveness[]

Damaged

normally by:

Normal Flying Poison Bug Electric Dragon
Weak to: Ground Rock Ghost Water Dark
Immune to: None
Resistant to: Fighting Steel Fire Grass Psychic Ice Fairy

Learnset[]

By leveling up[]

Generation VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming  Start Searing Shot Fire Special 100 100% 5 Cool 3 ♥♥♥ 0  
Start Focus Energy Normal Status —% 30 Cool 1 ♥ 0  
Start Confusion Psychic Special 50 100% 25 Clever 4 ♥♥♥♥ 0  
Start Incinerate Fire Special 60 100% 15 Tough 3 ♥♥♥ 0  
Start Quick Attack Normal Physical 40 100% 30 Cool 3 ♥♥♥ 0  
9 Endure Normal Status —% 10 Tough 3 ♥♥♥ 0  
17 Headbutt Normal Physical 70 100% 15 Tough 4 ♥♥♥♥ 0  
25 Flame Charge Fire Physical 50 100% 20 Cool 1 ♥ 0  
33 Reversal Fighting Physical 100% 15 Cool 1 ♥ 0  
41 Flame Burst Fire Special 70 100% 15 Beautiful 3 ♥♥♥ 0  
49 Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
57 Inferno Fire Special 100 50% 5 Beautiful 1 ♥ 4 ♥♥♥♥
65 Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
73 Flare Blitz Fire Physical 120 100% 15 Cool 6 ♥♥♥♥♥♥ 0  
81 Final Gambit Fighting Special 100% 5 Tough 8 ♥♥♥♥♥♥♥♥ 0  
89 Stored Power Psychic Special 20 100% 10 Clever 1 ♥ 0  
97 Overheat Fire Special 130 90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
  • A level of "Start" indicates a move that will be known by a Victini obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM[]

Generation VI
Other generations:
V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming  TM03 Psyshock Psychic Special 80 100% 10 Beautiful 1 ♥ 4 ♥♥♥♥
TM06 Toxic Poison Status 90% 10 Clever 3 ♥♥♥ 0  
TM10 Hidden Power Normal Special 60 100% 15 Clever 3 ♥♥♥ 0  
TM11 Sunny Day Fire Status —% 5 Beautiful 1 ♥ 0  
TM12 Taunt Dark Status 100% 20 Clever 2 ♥♥ 1 ♥
TM15 Hyper Beam Normal Special 150 90% 5 Cool 4 ♥♥♥♥ 4 ♥♥♥♥
TM16 Light Screen Psychic Status —% 30 Beautiful 2 ♥♥ 0  
TM17 Protect Normal Status —% 10 Cute 2 ♥♥ 0  
TM20 Safeguard Normal Status —% 25 Beautiful 2 ♥♥ 0  
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM22 Solar Beam Grass Special 120 100% 10 Cool 3 ♥♥♥ 0  
TM24 Thunderbolt Electric Special 90 100% 15 Cool 4 ♥♥♥♥ 0  
TM25 Thunder Electric Special 110 70% 10 Cool 1 ♥ 0  
TM27 Return Normal Physical 100% 20 Cute 4 ♥♥♥♥ 0  
TM29 Psychic Psychic Special 90 100% 10 Clever 4 ♥♥♥♥ 0  
TM30 Shadow Ball Ghost Special 80 100% 15 Clever 4 ♥♥♥♥ 0  
TM31 Brick Break Fighting Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
TM32 Double Team Normal Status —% 15 Cool 1 ♥ 0  
TM35 Flamethrower Fire Special 90 100% 15 Beautiful 4 ♥♥♥♥ 0  
TM38 Fire Blast Fire Special 110 85% 5 Beautiful 1 ♥ 0  
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥ 0  
TM43 Flame Charge Fire Physical 50 100% 20 Cool 1 ♥ 0  
TM44 Rest Psychic Status —% 10 Cute 1 ♥ 0  
TM48 Round Normal Special 60 100% 15 Beautiful 2 ♥♥ 0  
TM50 Overheat Fire Special 130 90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
TM52 Focus Blast Fighting Special 120 70% 5 Cool 4 ♥♥♥♥ 0  
TM53 Energy Ball Grass Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
TM56 Fling Dark Physical 100% 10 Cute 3 ♥♥♥ 0  
TM57 Charge Beam Electric Special 50 90% 10 Beautiful 1 ♥ 0  
TM59 Incinerate Fire Special 60 100% 15 Tough 3 ♥♥♥ 0  
TM61 Will-O-Wisp Fire Status 85% 15 Beautiful 3 ♥♥♥ 0  
TM63 Embargo Dark Status 100% 15 Clever 3 ♥♥♥ 0  
TM68 Giga Impact Normal Physical 150 90% 5 Tough 4 ♥♥♥♥ 4 ♥♥♥♥
TM70 Flash Normal Status 100% 20 Beautiful 3 ♥♥♥ 0  
TM73 Thunder Wave Electric Status 100% 20 Cool 1 ♥ 3 ♥♥♥
TM77 Psych Up Normal Status —% 10 Clever 2 ♥♥ 0  
TM86 Grass Knot Grass Special 100% 20 Cute 1 ♥ 0  
TM87 Swagger Normal Status 90% 15 Cute 3 ♥♥♥ 0  
TM88 Sleep Talk Normal Status —% 10 Cute 1 ♥ 0  
TM89 U-turn Bug Physical 70 100% 20 Cute 4 ♥♥♥♥ 0  
TM90 Substitute Normal Status —% 10 Cute 2 ♥♥ 0  
TM92 Trick Room Psychic Status —% 5 Clever 3 ♥♥♥ 0  
TM93 Wild Charge Electric Physical 90 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
TM94 Rock SmashXY Fighting Physical 40 100% 15 Tough 4 ♥♥♥♥ 0  
TM94 Secret PowerORAS Normal Physical 70 100% 20 Clever 1 ♥ 0  
TM98 Power-Up Punch Fighting Physical 40 100% 20 Tough 1 ♥ 0  
TM99 Dazzling Gleam Fairy Special 80 100% 10 Beautiful 4 ♥♥♥♥ 0  
TM100 Confide Normal Status —% 20 Cute 3 ♥♥♥ 0  
HM06 Rock SmashORAS Fighting Physical 40 100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding[]

Generation VI
Other generations:
V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Victini in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Victini in that game.
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring[]

Generation VI
Other generations:
V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming  X Y OR AS Bounce Flying Physical 85 85% 5 Cute 1 ♥ 0  
X Y OR AS Fire Punch Fire Physical 75 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Heat Wave Fire Special 95 90% 10 Beautiful 2 ♥♥ 2 ♥♥
X Y OR AS Helping Hand Normal Status —% 20 Clever 4 ♥♥♥♥ 0  
X Y OR AS Last Resort Normal Physical 140 100% 5 Cute 1 ♥ 0  
X Y OR AS Magic Coat Psychic Status —% 15 Beautiful 2 ♥♥ 0  
X Y OR AS Role Play Psychic Status —% 10 Cute 1 ♥ 0  
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Signal Beam Bug Special 75 100% 15 Beautiful 3 ♥♥♥ 0  
X Y OR AS Skill Swap Psychic Status —% 10 Clever 1 ♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Thunder Punch Electric Physical 75 100% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Trick Psychic Status 100% 10 Clever 2 ♥♥ 1 ♥
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1 ♥
X Y OR AS Zen Headbutt Psychic Physical 80 90% 15 Clever 4 ♥♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Victini can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Victini cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events[]

Generation VI
Other generations:
V
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming  Pokémon Scrap Victini V-create Fire Physical 180 95% 5 Cool 6 ♥♥♥♥♥♥ 0  
  • A superscript level indicates that Victini can learn this move normally in Generation VI
  • Bold indicates a move that gets STAB when used by Victini
  • Italic indicates a move that gets STAB only when used by an evolution of Victini
  • Click on the generation numbers at the top to see moves from other generations

Side game data[]

Pokémon Rumble
N/A Not

Available

Pokémon Rumble Blast
Attack ●●●
Defense ●●●●
Speed ●●●●
PokéPark 2: Wonders Beyond
Not Available
PokéPark Pad entry:
Tepig's childhood friend. While he is worried about the cowardly Tepig, he's on Tepig's side and always cheers him on.

Evolution[]

Victini does not evolve.

Trivia[]

  • Victini was first shown in a preview for the 14th Pokémon movie at the end of Zoroark: Master of Illusions.
  • Victini's Unova Pokédex number is 000, making it the first Pokémon to legitimately have the number 000 in any Pokédex listing.
    • Victini is the only Pokémon to be listed before the starter Pokémon of its native region.
    • Consequently, Victini is the only Mythical Pokémon of a later generation to appear next to Mythical Pokémon of an earlier generation in the National Pokédex.
  • Although Victini has a Shiny sprite, Pokémon Black and White are programmed so that a Shiny Victini cannot be encountered. It shares this trait with Reshiram and Zekrom.
  • According to an IGN interview, Victini is Junichi Masuda's favorite Generation V Pokémon.[1]
  • Victini was designed by Mana Ibe and it was meant to appeal more to girls than to boys.[2]
  • In Black 2 and White 2, if Victini is taken to Liberty Garden, it will come out of its Poké Ball and dance around happily.

Origin[]

Victini's appearance seems to be based on うさぎリンゴ usagi-ringo, a method of cutting apple slices to make them look similar to rabbits. Conceptually, it might draw inspiration from Nike, the Greek, winged goddess of victory, or Victoria, the Roman equivalent of Nike. Its tail wings may be a reference to Nike's wings.

Its theme of "V" could be linked to it being somewhat of the fifth Generation's mascot, "V" being the Roman numeral for 5. "V" could also derive fromthe initial for victory.

Name origin[]

Victini may be a combination of victory and destinyteeny, or tiny.

In other languages[]

Language Title Meaning
Japanese ビクティニ Victini From a combination of victory and destinyteeny, or tiny.
French Victini Same as English/Japanese name
Spanish Victini Same as English/Japanese name
German Victini Same as English/Japanese name
Italian Victini Same as English/Japanese name
Korean 비크티니 Bikeutini Transliteration of Japanese name
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